Continue reading “The entrance to one of the bases on Yola-91”
Outside of Construct0
Space Squid
Construct0 – artist’s rendition
We’ll colonize the moon, and we’ll keep going towards the stars.
An intelligent cloud
2021-11 GuydMe/InfiniteShelter Dailies
2021-11-19
- Worked on Microsites3 manager today
2021-11-18
- Worked on the physics engine (collisions)
2021-11-17
- Posted the task to convert skybox to a textured sphere (for better movement)
- Posted the task to copy-paste TouchControl
2021-11-16
- Equirectangular2 looks okay
- moved forward with the oscillating camera problem
2021-11-14
- Wired Equirectangular map_panel_type
- Started wiring ThreeV4 map type, and gameui-obj marker type.
2021-11-12
- Considered fabricjs. Decided will not implement.
2021-11-10
- Started adding functionality to have nonpublic, shared markers and locations. And deployed the MVP of this functionality.
- The map of WasyaCo reception is too big to load (>100Mb), so gave the designer the task to make is 80% smaller.
2021-11-05
- Posted a job ad for a js game developer
- give access to map/marker management to contractors (managers) in backend
- Bugfixes
2021-11-04
- Wired a super basic collision systed into 3D canvas: can no longer walk thru buildings, but *a lot* of improvement is needed
- Fixed some critical mobile issues, but *a lot* of improvement is needed
- Continuing working on graphics for scenes